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Rust gameplay
Rust gameplay






rust gameplay

Rads are the unit used colloquially in regards to radiation points.įirst and foremost in prevention against Radiation is staying away from the Radiation Wall. After 500 Rads, the player will slowly die. Radiation is what occurs when a player enters what is called the "radiation wall", the area that separates the playable island and the rest of the generated map. The current radiation amount is displayed at the bottom right of the screen, increasing exponentially as the player stays in an irradiated area. The effect begins with pixelation of the screen and the sound of a Geiger counter, and as the sound gets louder and more frequent, the player gains faster and greater rates of radiation. Radiation is a debuff effect against the player when he or she approaches a radiated area, typically a city or town. Effect: Alerts the player that he/she is being radiated, causing health damage over time. Whatever floats your boat (or the person who put a bullet in your back), I suppose.įor an idea of what Rust entails, check out our review of the game’s 1.0 version on PC here. Or, again, you can just shoot each other in the face on sight. While players can certainly slaughter each other to steal resources, you can also work together to construct villages and form a society of super happy folks who only act as a force for good. The popular survival game throws its players into a harsh world occupied by dangerous wildlife and even deadlier real-life players. Rust has called the PC its home since launching on Steam (via Early Access) in 2013. While there isn’t a native version of the game for PlayStation 5 and Xbox Series X, it’ll be backward compatible so one would imagine it could gain some additional performance benefits on those platforms.

rust gameplay

Now granted, I’m a console-centric player who hasn’t played Rust, but it looks like the game runs about as well as you can expect.








Rust gameplay